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IBM PC汇编语言与程序设计(第4版 英文版)

IBM PC汇编语言与程序设计(第4版 英文版)

作者:(美)[P.埃布尔]Peter Abel著

出版社:清华大学出版社

出版时间:1999-08-01

ISBN:9787302028307

定价:¥30.00

内容简介
  内容简介本书目的是帮助读者学习用汇编语言进行程序设计,首先简明地介绍硬件和软件,然后介绍编程所必需的指令,特别重视用例清晰。第4版与前几版相比:加强对Intel80486及其后继机型的介绍,有更多的实例和练习,而且较早地引入了中断操作,介绍了最新的汇编程序版本,对全书作了大面积调整和修订,每章后的问题经过修订和增补。全书分7部分:PC机硬、软件基础;汇编语言基础;屏幕操作与键盘操作;数据处理;先进的输入/输出;高级程序设计;有关BIOS数据区程序中断,伪操作,指令系统的参考资料;书后附有每章后部分问题的答案。
作者简介
暂缺《IBM PC汇编语言与程序设计(第4版 英文版)》作者简介
目录
     PREFACE
   Part A Fundamentals of PC Hardware and Software
   1 BASIC FEATURES OF PC HASDWARE
    Introduction
    Bits and Bytes
    Binary Numbers
    Hexadecimal Representation
    ASCII Code
    The Processor
    Internal Memory
    Segments and Addressing
    Registers
    Key Points
    Questions
   2 REQUIREMENTS FOR USING PC SOFTWARE
    Introduction
    Features of the Operating System
    The Boot Process
    Input-Output Interface
    The System Program Loader
    The Stack
    Addressing of Instructions and Data
    Instruction Operands
    Key Points
    Questions
   3 EXECUTING COMPUTER INSTRUCTIONS
    Introduction
    Using the DEBUG Program
    Viewing Memory Locations
    Machine Language Example 1: Immediate Data
    Machine Language Example 11: Defined Data
    An Assembly Language Example
    Using the INT Instruction
    Saving a Program from Within DEBUG
    Using the PTR Operator
    Key Points
    Questions
   Part B Fundamentals of Assembly Language
   4 REQUIREMENTS FOR CODING IN ASSEMBLY LANGUAGE
    Introduction
    Assemblers and Compilers
    Progiam Comments
    Reserved Words
    Identifiers
    Statements
    Directives
    Instructions for Initializing a Program
    Instructions for Ending Program Execution
    Example of a Source Program
    Initializing for Protected Mode
    Simplified Segment Directives
    Data Definition
    Directives for Defining Data
    The EQU Directive
    Key Points
    Questions
   5 ASSEMBLING, LINKING AND EXECUTING A PROGRAM
    Introduction
    Preparing a Program for Execution
    Assembling a Source Program
    Using Conventional Segment Definitions
    Using Simplified Segment Directives
    Two-Pass Assembler
    Linking an Object Program
    Executing a Program
    Cross-Reference Listing
    Error Diagnostics
    The Assembler Location Counter
    Key Points
    Questions
   6 SYMBOLIC INSTRUCTIONS AND ADDRESSING
    Introduction
    The Symbolic Instruction Set
    Instruction Operands
    The MOV Instruction
    Move-and-Fill Instmctions
    Immediate Operands
    The XCHG Instruction
    The LEA Instruction
    The INC and DEC Instmctions
    Extended Move Operations
    The INT Instruction
    Aligning Data Addresses
    Near and Far Addresses
    The Segment Override Prefix
    Key Points
    Questions
   7 WRITING .COM PROGRAMS
    Introduction
    Differences Between an .EXE and a .COM Program
    Converting into .COM Format
    Example of a .COM Program
    The .COM Stack
    Debugging Tips
    Key Points
    Questions
   8 PROCRAMMING REQUIREAIENTS FOR LOGIC AND CONTROL
    Introduction
    Short, Near, and Far Addresses
    Instruction Labels
    The JMP Instruction
    The LOOP Instruction
    The Flags Register
    The CMP Instruction
    Conditional Jump Instructions
    Calling Procedures
    Effect of Program Execution on the Stack
    Boolean Operations
    Program: Changing Uppercase to Lowercase
    Shifting Bits
    Rotating Bits
    Jump Tables
    Organizing a Program
    Key Points
    Questions
   Part C Screen and Keyboard Operations
   9 INTRODUCTION TO SCREEN AND KEYBOARD PROCESSING
    Introduction
    The Screen
    Setting the Cursor
    Clearing the Screen
    INT 21H Function 09H for Screen Display
    INT 21H Function OAH for Keyboard Input
    Program: Accepting and Displaying Names
    Using Control Characters in a Screen Display
    INT 2IH Function 02H for Screen Display
    File Handles
    INT 2IH Function 40H for Screen Display
    INT 2IH Function 3FH for Keyboard Input
    Key Points
    Questions
   10 ADVANCED FEATURES OF SCREEN PROCESSINC
    Introduction
    Video Adapters
    Setting the Video Mode
    Using Text Mode
    Screen Pages
    Using INT IOH for Text Mode
    Program: Displaying the ASCII Character Set
    ASCII Characters for Boxes and Menus
    Program: Blinking, Reverse Viden and Scrolling
    Direct Video Display
    Using Graphics Mode
    INT IOH for Graphics
    Program: Setting and Displaying Graphics Mode
    Determining the Type of Video Adapter
    Key Points
    Questions
   11 ADVANCED FEATURES OF KEYBOARD PROCESSING
    Introduction
    The Keyboard
    Keyboard Shift Status
    The Keyboard Buffer
    Using INT 2IH for Keyboard Input
    Using INT 16H for Keyboard Input
    Extended Function Keys and Scan Codes
    Program: Selecting from a Menu
    BIOS INT 09H and the Keyboard Buffer
    Keying in the Full ASCII Character Set
    Key Points
    Questions
   Part D Data Manipulation
   12 PROCESSING STRING DATA
    Introduction
    Features of String Operations
    REP: Repeat String Prefix
    MOVS: Move String Instruction
    LODS: Load String Instruction
    STOS: Store String Instruction
    Program: Using LODS and STOS to Transfer Data
    CMPS: Compare String Instruction
    SCAS: Scan String Instruction
    Example: Using Scan and Replace
    Alternative Coding for String Instructions
    Duplicating a Pattern
    Program: Right Adjusting a screen Display
    Key Points
    Questions
   13 ARITHMETIC: I-PROCESSING BINARY DATA
    Introduction
    Processing Unsigncd and Signed Data
    Addition and Subtraction
    Extending Values in a Register
    Performing Arithmetic on Doubleword Values
    Multiplication
    Performing Doubleword Multiplication
    Special Multiplication Instructions
    Multiplication by Shifting
    Division
    Division by Shifting
    Reversing the Sign
    The Numeric Data Processo
    Key Points
    Questions
   14 ARITHMETIC: II-PROCESSING ASCII AND
    BCD DATA
    Introduction
    Data in Decimal Format
    Processing ASCII Data
    Processing Unpacked BCD Data
    Processing Packed BCD Data
    Converting ASCII Data to Binary Format
    Converting Binary Data to ASCII Format
    Shifting and Rounding a Product
    Program: Converting ASCII Data
    Key Points
    Questions
   15 DEFINING AND PROCESSING TABLES
    Introduction
    Defining Tables
    Direct Addressing of Table Entries :
    Searching a Table
    The XLAT (Translate) Instruction
    Program: Displaying Hex and ASCII Characters
    Sorting Table Entries
    Linked Lists
    The TYPE, LENGTH and SIZE Operators
    Key Points
    Questions
   Part E Advanced Input/Output
   16 DISK STORAGE 1: ORGANIZATION
    Introduction
    Disk Characteristics
    The Disk System Area and Data Area
    The Boot Record
    The Directory
    The File Allocation Table
    Exercise: Examining the FAT
    Processing Files on Disk
    Key Points
    Questions
   17 DISK STORAGE 11: WRITING AND READING
    fILES
    Introduction
    ASCIIZ Strings
    File Handles
    Error Return Codes
    File Pointers
    Using File Handles to Create Disk Files
    Using File Handles to Read Disk Files
    Using File Handles for Random Processing
    Program: Processing an ASCII File
    Absolute Disk 1/0
    Disk Services Using File Control Blocks
    Key Points
    Questions
   18 DISK STORAGE III: INT 21H FUNCTIONS FOR SUPPORTING
    DISKS AND PILES
    Introduction
    Operations Handling Disk Drives
    Program: Reading Data from Sectors
    Operations Handling the Directory and the FAT
    Program: Displaying the Directory
    Operations Handling Disk Files
    Program: Selectively Deleting Files
    Key Points
    Questions
   19 DISK STORAGE IV: INT 13H DISK FUNCTIONS
    Introduction
    BIOS Status Byte
    Basic INT I3H Disk Operations
    Program: Using INT I3H to Read Sectors
    Other INT I3H Disk Operations
    Key Points
    Questions
   20 FACILITIES FOR PRINTING
    Introduction
    Common Printcr Control Charactcrs
    INT 2IH Function 401-1: Print Charaeters
    Program: Printing With Page Overflow and Headings
    Program: Printing ASCII Files and Handling Tabs
    INT IIH Function 05 H: Print Character
    Special Printer Control Characters
    INT 17H Functions for Printing
    Key Points
    Questions
   21 OTHER INPUT/OUTPUT FACILITIES
    Introduction
    Mouse Features
    Mouse Funetions
    Common INT 33H Operations
    Program: Using the Mouse
    Ports
    String Input/Output
    Generating Sound
    Key Points
    Questions
   Part F Advanced Programming
   22 DEFINING AND USING MACROS
    Introduction
    Two Simple Macro Definitions
    Using Parameters in Macros
    Macro Comments
    Using a Macro Within a Macro Definition
    The LOCAL Directive
    Including Macros from a Library
    Concatenation
    Repetition Directives
    Conditional Directives
    Key Points
    Questions
   23 LINKING TO SUBPROGRAMS
    Introduction
    The SEGMENT Directive
    Intrasegment Calls
    Intersegment Calls
    The EXTRN and FUBLIC Attributes
    Using EXTRN and PUBLIC for an Entry Point
    Defining the Code Segment as PUBLIC
    Using Simplified Segment Directives
    Defining Common Data as PUBLIC
    Defining Data in Both Programs
    Passing Parameters to a Subprogram
    Linking Pascal with an Assembly Language Program
    Linking C with an Assembly Language Program
    Key Points
    Questions
   24 MEMORY MANAGEMENT
    Introduction
    The Main DOS Programs
    The High-Memory Area
    The Program Segment Prefix
    Memory Blocks
    Memory Allocation Strategy
    The Program Loader
    Allocating and Freeing Memory
    Loading or Executing a Program Function
    Program Overlays
    Resident Programs
    Key Points
    Questions
   Part G Reference Chapters
   25 BIOS DATA AREAS AND PROGRAM INTESSUPTS
    Introduction
    The Boot Process
    The BIOS Data Area
    Interrupt Services
    BIOS Interrupts
    BIOS:DOS Interface
    DOS Interrupts
    INT 2IH Services
    Key Points
    Questions
   26 OPERATORS AND DIRECTIVES
    Introduction
    Type Specifiers
    Operators
    Directives
   27 THE PC INSTRUCTION SET
    Introduction
    Register Notation
    The Addressing Mode Byte
    Two-Byte Instructions
    Three-Byte Instructions
    Four-Byte Instructions
    Instruction Set
   APPENDIXES
    A Conversion Between Hexadecimal and Decimal Numbers
    B ASCII Character Codes
    C Reserved Words
    D Assembler and Link Options
    E The DEBUG Program
    F Keyboard Scan Codes and ASCII Codes
    ANSWERS TO SELECTED QUESTIONS
    INDEX
   
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