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Premiere Pro CS6标准教程(全视频微课版)
作者:麓山文化 著
出版社:人民邮电出版社
出版时间:2019-02-01
ISBN:9787115496416
定价:¥55.00
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内容简介
本书系统、全面地讲解了视频编辑软件Premiere Pro CS6的基本知识及软件的使用方法和操作技巧。全书共分为11章,前8章按照视频编辑的流程,详细讲解了Premiere Pro CS6的视频编辑基础、工作环境、基本操作、素材剪辑、特效技术、字幕制作、视频滤镜、运动特效、音频效果、插件应用与影片输出、叠加和抠像等核心技术,zui后3章通过3个应用案例进行实际演练,使读者能够结合前面讲解的基础内容,进一步积累经验,zui终成为Premiere的视频编辑高手。本书附赠教学资源,包括书中案例的素材文件和源文件,以及439分钟高清语音教学视频,方便读者学习。随书提供每章内容的PPT课件,方便老师和学生使用。本书可作为各本科、专科院校和培训学校相关专业的Premiere Pro CS6视频编辑教材,也可作为广大视频编辑爱好者、影视动画制作者、影视编辑从业人员的自学教程。
作者简介
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目录
Premiere Pro CS6 标准教程全视频微课版
目录
Contents
第 1 章 Premiere Pro CS6 基础
1.1 认识Premiere Pro CS6...............................12
1.1.1 Premiere Pro CS6的应用领域..................12
1.1.2 Premiere Pro CS6的工作方式..................12
1.2 数字视频与音频技术......................................13
1.2.1 视频制式概述.............................................13
1.2.2 视频记录的方式.........................................13
1.2.3 常见视频格式............................................14
1.2.4 常见音频格式............................................15
1.3 Premiere Pro CS6的菜单命令 ....................17
1.3.1 文件菜单....................................................17
1.3.2 编辑菜单...................................................18
1.3.3 项目菜单...................................................18
1.3.4 素材菜单...................................................19
1.3.5 序列菜单...................................................20
1.3.6 标记菜单...................................................21
1.3.7 字幕菜单...................................................22
1.3.8 窗口菜单...................................................23
1.3.9 帮助菜单...................................................25
1.4 掌握Premiere Pro CS6的基础操作..............25
1.4.1 如何创建项目.............................................25
1.4.2 认识“项目”窗口.....................................28
1.4.3 如何导入素材............................................29
1.4.4 如何解释素材............................................30
1.4.5 如何观察素材属性.....................................31
1.4.6 如何改变素材名称.....................................31
1.4.7 如何利用素材库组织素材...........................31
1.4.8 如何处理离线素材.....................................32
1.4.9 控制台面板中的Home/End快捷键 ............32
1.4.10 更改序列设置...........................................33
1.4.11 在Premiere Pro CS6中分别插入视频和音频....33
第 2 章 视频切换特效
2.1 视频切换特效设置........................................35
2.1.1 关于视频切换.............................................35
2.1.2 调整视频切换的切换区域...........................35
2.1.3 切换设置...................................................37
2.1.4 设置默认切换............................................38
2.1.5 课堂范例——为视频添加转场特效.............38
2.2 运动设置与动画实现....................................40
2.2.1 Premiere Pro CS6运动窗口简介..............40
2.2.2 设置动画的基本原理.................................40
2.2.3 课堂范例——制作飞入动画效果................41
2.3 如何为视频添加切换特效..............................43
2.3.1 创建项目文件和导入素材...........................43
2.3.2 剪辑素材...................................................43
2.3.3 添加切换...................................................44
2.4 切换特效类型详解.......................................44
2.4.1 3D运动特效技术详解 ................................44
2.4.2 伸展特效技术详解 ...................................46
2.4.3 划像特效技术详解 ...................................46
2.4.4 卷页特效技术详解 ...................................47
2.4.5 叠化特效技术详解 ...................................48
2.4.6 擦除特效技术详解 ...................................49
2.4.7 映射特效技术详解 ...................................51
2.4.8 滑动特效技术详解 ...................................51
2.4.9 特殊效果特效技术详解 ............................53
2.4.10 缩放特效技术详解 .................................53
2.4.11 课堂范例——让文字逐个显示..................53
2.5 使用Premiere Pro CS6创建新元素..............55
2.5.1 通用倒计时片头.........................................55
2.5.2 彩条与黑场视频........................................56
2.5.3 彩色蒙版...................................................56
2.5.4 透明视频...................................................57
2.5.5 课堂范例——倒计时片头的制作................57
2.6 综合训练——制作宠物电子相册.....................60
2.7 课后习题...................................................64
第 3 章 视频特效技术
3.1 关于视频特效..............................................66
3.1.1 视频特效的添加.........................................66
3.1.2 视频特效的移除.........................................66
3.1.3 关键帧应用................................................66
3.1.4 使用“特效控制台”窗口控制特效.............67
3.1.5 课堂范例——为视频素材添加视频特效......67
3.2 变换(Transform)特效技术详解.................68
3.2.1 垂直保持(Vertical Hold).......................68
3.2.2 垂直翻转(Vertical Flip).........................68
3.2.3 摄像机视图(Camera View)..................68
3.2.4 水平保持(Horizontal Hold)...................68
3.2.5 水平翻转(Horizontal Flip)....................68
3.2.6 羽化边缘(Edge Feather).....................69
3.2.7 裁剪(Crop)...........................................69
3.2.8 课堂范例——争相开放的花朵....................69
3.3 图像控制(Image Control)特效技术详解.....70
3.3.1 灰度系数(Gamma)校正........................70
3.3.2 色彩传递(Color Pass).........................71
3.3.3 颜色平衡(RGB)....................................71
3.3.4 颜色替换(Color Replace)....................71
3.3.5 黑白(Black & White)............................71
3.4 Cineon转换(Cineon Converter)特效技术详解.........................................................72
3.5 扭曲(Distort)特效技术详解.......................72
3.5.1 偏移(Offset).........................................72
3.5.2 变换(Transform).................................73
3.5.3 弯曲(Bend)..........................................73
3.5.4 放大(Magnify)......................................73
3.5.5 旋转扭曲(Twirl Distort)........................74
3.5.6 波形弯曲(Wave Warp)........................74
3.5.7 球面化(Spherize)................................75
3.5.8 紊乱置换(Turbulent Displace).............75
3.5.9 边角固定(Corner Pin)..........................76
3.5.10 镜像(Mirror).......................................76
3.5.11 镜头扭曲(Lens Distortion)..................76
3.6 时间(Time)特效技术详解.........................77
3.6.1 抽帧(Posterize Time)..........................77
3.6.2 重影(Echo)..........................................77
3.7 杂波与颗粒(Noise & Grain)特效技术详解....77
3.7.1 中值(Median).......................................77
3.7.2 杂波(Noise).........................................77
3.7.3 杂波Alpha(Noise Alpha).....................78
3.7.4 杂波HLS(Noise HLS).........................78
3.7.5 灰尘与划痕(Dust & Scratches)...........79
3.7.6 自动杂波HLS(Noise HLS Auto)..........79
3.7.7 课堂范例——被干扰的电视画面................79
3.8 模糊与锐化(Blur & Sharpen)特效技术详解....81
3.8.1 快速模糊(Fast Blur).............................81
3.8.2 摄像机模糊(Camera Blur)...................81
3.8.3 方向模糊(Directional Blur)...................82
3.8.4 残像(Ghosting)....................................82
3.8.5 消除锯齿(Antialias)..............................82
3.8.6 混合模糊(Compound Blur)..................82
3.8.7 通道模糊(Channel Blur)......................82
3.8.8 锐化(Sharpen)....................................83
3.8.9 非锐化遮罩(Unsharp Mask)................83
3.8.10 高斯模糊(Gaussian Blur)...................83
3.8.11 课堂范例——飞驰的汽车.........................84
3.9 生成(Generate)特效技术详解..................85
3.9.1 书写(Write-on)....................................85
3.9.2 吸色管填充(Eyedropper Fill)...............85
3.9.3 四色渐变(4-Color Gradient)...............86
3.9.4 圆(Circle).............................................86
3.9.5 棋盘(Checkerboard)...........................87
3.9.6 椭圆(Ellipse)........................................87
3.9.7 油漆桶(Paint Bucket)..........................88
3.9.8 渐变(Ramp).........................................88
3.9.9 网格(Grid)............................................89
3.9.10 蜂巢图案(Cell Pattern).......................89
3.9.11 镜头光晕(Lens Flare).........................90
3.9.12 闪电(Lightning)..................................90
3.9.13 课堂范例——阳光灿烂的日子..................91
3.10 色彩校正(Color Correction)特效技术详解.92
3.10.1 RGB曲线(RGB Curves)....................92
3.10.2 RGB色彩校正(RGB Color Corrector) 93
3.10.3 三路色彩校正(Three-Way Color Corrector)94
3.10.4 亮度与对比度(Brightness & Contrast)....95
3.10.5 亮度曲线(Brightness Curves)...........95
3.10.6 亮度校正(Brightness Corrector).......95
3.10.7 分色(Color Extract)...........................96
3.10.8 广播级颜色(Broadcast Colors)..........96
3.10.9 快速色彩校正(Fast Color Corrector).97
3.10.10 更改颜色(Change Color).................97
3.10.11 染色(Tint)..........................................98
3.10.12 色彩均化(Equalize)..........................98
3.10.13 色彩平衡(Color Balance).................99
3.10.14 色彩平衡HLS(Color Balance HLS).99
3.10.15 视频限幅器(Video Limiter)...............99
3.10.16 转换颜色(Change To Color)..........100
3.10.17 通道混合(Channel Mixer)...............101
3.10.18 课堂范例——突出的笑脸......................101
3.11 “时间码”特效技术详解...........................102
3.12 调整(Adjust)特效技术详解....................103
3.12.1 卷积内核(Convolution Kernel).........103
3.12.2 基本信号控制(ProcAmp)..................103
3.12.3 提取(Extract)...................................103
3.12.4 照明效果(Lighting Effects)...............104
3.12.5 自动对比度(Auto Contrast)..............104
3.12.6 自动色阶(Auto Levels).....................104
3.12.7 自动颜色(Auto Color)......................105
3.12.8 色阶(Levels)....................................105
3.12.9 阴影/高光(Shadow/Highlight)..........106
3.13 过渡(Transition)特效技术详解..............106
3.13.1 块溶解(Block Dissolve)....................107
3.13.2 径向擦除(Radial Wipe)....................107
3.13.3 渐变擦除(Gradient Wipe)................107
3.13.4 百叶窗(Venetian Blinds)..................108
3.13.5 线性擦除(Linear Wipe)....................108
3.14 透视(Perspective)特效技术详解...........108
3.14.1 基本3D(Basic 3D)............................108
3.14.2 径向阴影(Radial Shadow)...............109
3.14.3 投影(Drop Shadow)........................109
3.14.4 斜边角(Bevel Edges).......................110
3.14.5 斜面Alpha(Bevel Alpha)...................110
3.15 通道(Channel)特效技术详解.................110
3.15.1 反转(Invert).......................................110
3.15.2 固态合成(Solid Composite)..............110
3.15.3 复合算法(Compound Arithmetic).....111
3.15.4 混合(Blend)......................................111
3.15.5 算法(Arithmetic)................................111
3.15.6 计算(Calculations)............................112
3.15.7 设置遮罩(Set Matte).........................112
3.16 风格化(Stylize)特效技术详解.................113
3.16.1 Alpha辉光(Alpha Glow)....................113
3.16.2 复制(Replicate).................................113
3.16.3 彩色浮雕(Color Emboss).................114
3.16.4 曝光过度(Solarize)............................114
3.16.5 材质(Texturize).................................114
3.16.6 查找边缘(Find Edges)......................114
3.16.7 浮雕(Emboss)..................................115
3.16.8 笔触(Brush Strokes)........................115
3.16.9 色调分离(Posterize).........................116
3.16.10 边缘粗糙(Roughen Edges)............116
3.16.11 闪光灯(Strobe Light).......................117
3.16.12 阈值(Threshold)..............................117
3.16.13 马赛克(Mosaic)...............................117
3.17 综合训练——黑客帝国文字雨.....................118
3.18 课后习题.................................................120
第 4 章 抠像与叠加
4.1 认识抠像与视频叠加....................................122
4.1.1 认识抠像..................................................122
4.1.2 视频叠加.................................................122
4.1.3 课堂范例——利用颜色进行抠像...............122
4.2 抠像特效技术详解......................................124
4.2.1 16点无用信号遮罩...................................124
4.2.2 4点无用信号遮罩....................................124
4.2.3 8点无用信号遮罩....................................124
4.2.4 Alpha调整..............................................124
4.2.5 RGB差异键............................................125
4.2.6 亮度键....................................................126
4.2.7 图像遮罩键.............................................126
4.2.8 差异遮罩.................................................126
4.2.9 极致键....................................................127
4.2.10 移除遮罩...............................................127
4.2.11 色度键...................................................128
4.2.12 蓝屏键...................................................128
4.2.13 轨道遮罩键............................................129
4.2.14 非红色键...............................................129
4.2.15 颜色键..................................................129
4.2.16 课堂范例——替换画面前景...................130
4.3 综合训练——为主持人添加背景....................131
4.4 课后习题..................................................133
第 5 章 字幕特效
5.1 Premiere Pro CS6字幕窗口工具简介..........136
5.1.1 如何创建字幕...........................................136
5.1.2 认识字幕窗口..........................................136
5.2 插入标识..................................................137
5.3 路径文字字幕............................................138
5.4 带光晕效果的字幕......................................139
5.5 带阴影效果的字幕......................................140
5.6 带材质效果的字幕......................................140
5.7 颜色渐变的字幕.........................................141
5.8 应用字幕样式............................................142
5.9 创建动态字幕............................................143
5.9.1 课堂范例——文字从远处飞来...................143
5.9.2 课堂范例——流动文字效果......................146
5.9.3 课堂范例——旋转文字效果......................148
5.9.4 课堂范例——爬行字幕效果......................150
5.9.5 课堂范例——漂浮的字幕效果..................152
5.9.6 课堂范例——燃烧的字幕.........................154
5.10 综合训练——球面三维动画字幕效果............158
5.11 课后习题.................................................161
第 6 章 音频技术
6.1 关于音频处理.............................................164
6.1.1 音频效果的处理方式................................164
6.1.2 音频处理的顺序.......................................164
6.2 使用调音台调节音频...................................165
6.2.1 认识调音台窗口.......................................165
6.2.2 设置调音台窗口......................................166
6.2.3 课堂范例——使用调音台控制音频...........167
6.3 调节音频..................................................168
6.3.1 使用淡化器调节音频................................168
6.3.2 实时调节音频..........................................169
6.3.3 课堂范例——调节影片的音频..................170
6.4 录音和子轨道............................................171
6.4.1 制作录音..................................................171
6.4.2 添加与设置子轨道....................................171
6.5 使用时间线窗口合成音频.............................172
6.5.1 调整音频持续时间和速度.........................172
6.5.2 增益音频.................................................172
6.5.3 课堂范例——更改音频的增益与速度.......173
6.6 其他设置..................................................173
6.6.1 为素材添加特效.......................................173
6.6.2 设置轨道特效..........................................174
6.6.3 分离和链接视频与音频............................174
6.6.4 添加轨道关键帧......................................175
6.6.5 课堂范例——为音乐制造3D环绕立体声效果...175
6.7 音频特效技术详解......................................177
6.7.1 选项(Parametric)...............................177
6.7.2 多功能延迟(Multitap Delay)...............177
6.7.3 Chorus(和声)....................................177
6.7.4 DeClicker(消音器).............................177
6.7.5 DeCrackler(消音器)..........................178
6.7.6 DeEsser(消音器)...............................178
6.7.7 DeHummer(消音器)..........................178
6.7.8 DeNoiser(除噪).................................178
6.7.9 Dynamics(动态调整).........................179
6.7.10 EQ(均衡器)......................................180
6.7.11 Flanger(波浪)...................................180
6.7.12 Multiband Compressor(多频带压缩)....181
6.7.13 低通(Low Pass)................................181
6.7.14 低音(Bass).......................................181
6.7.15 Phaser(相位器)................................181
6.7.16 PitchShifter(声音变调).....................182
6.7.17 Reverb(混响)...................................182
6.7.18 平衡(Balance).................................182
6.7.19 Spectral NoiseReduction(频谱降噪)....182
6.7.20 静音......................................................183
6.7.21 使用左声道/使用右声道(Fill Left/Fill Right).183
6.7.22 互换声道(Swap Channels).............183
6.7.23 去除指定频率(Band Pass)..............183
6.7.24 参数均衡(Parametric EQ)...............183
6.7.25 参反相(Invert)..................................184
6.7.26 声道音量(Channel Volume)............184
6.7.27 延迟(Delay).....................................184
6.7.28 音量(Volume)..................................184
6.7.29 高通(High Pass).............................184
6.7.30 高音(Treble)....................................185
6.7.31 课堂范例——制作余音绕梁的音乐效果...185
6.8 音频过渡效果............................................186
6.8.1 操作音频过渡..........................................186
6.8.2 课堂范例——实现音频的淡入淡出效果....187
6.9 综合训练——制作超重低音效果....................187
6.10 课后习题.................................................190
第 7 章 Premiere Pro CS6 插件应用
7.1 PIllusion 3.0使用技法................................193
7.1.1 调整舞台..................................................193
7.1.2 设置粒子预览窗口...................................194
7.1.3 导入新的特效粒子...................................194
7.1.4 添加粒子.................................................194
7.1.5 编辑粒子.................................................195
7.1.6 浏览粒子效果..........................................197
7.1.7 输出粒子.................................................198
7.1.8 课堂范例——PIllusion3.0与素材结合应用198
7.2 Color Finesse 3调色插件使用技法..............201
7.2.1 初识Color Finesse 3..............................201
7.2.2 波形监视器.............................................202
7.2.3 矢量示波器.............................................203
7.2.4 柱形图....................................................203
7.2.5 调和曲线.................................................204
7.2.6 参数分析窗口..........................................204
7.2.7 图像显示窗口..........................................205
7.2.8 色彩信息面板..........................................205
7.2.9 参数设置面板..........................................206
7.2.10 Color Finesse 3的控制按钮.................210
7.3 Trapcode之Shine、3D Stroke和Starglow插件 .......................................................211
7.3.1 3D描边插件3D Stroke.............................211
7.3.2 星光光效插件Starglow...........................213
7.3.3 扫光插件Shine.......................................214
7.3.4 课堂范例——制作动态发光字幕..............215
7.4 综合训练——风光影像处理..........................219
7.5 课后习题.................................................225
第 8 章 输出影片
8.1 导出的基本设置.........................................228
8.1.1 设置导出基本选项....................................228
8.1.2 裁剪导出媒体..........................................230
8.1.3 视频的基本设置.......................................230
8.1.4 音频的基本设置.......................................231
8.1.5 课堂范例——导出视频文件.....................231
8.2 导出单帧图像...........................................232
8.3 导出序列文件...........................................233
8.4 导出影片到磁带........................................234
8.5 导出EDL文件..........................................234
8.6 导出字幕.................................................235
8.7 导出媒体发布到互联网上............................235
8.8 综合训练——输出动画影片........................236
8.9 课后习题.................................................237
第 9 章 多机位剪辑实战
9.1 多机位拍摄概述.........................................240
9.2 新建项目与导入素材..................................241
9.3 多机位剪辑处理.......................................242
9.3.1 创建多摄像机源序列................................242
9.3.2 嵌套素材创建多摄像机............................245
9.4 镜头精剪与调节.......................................247
9.4.1 替换多机位镜头.......................................247
9.4.2 精剪视音频素材......................................249
9.4.3 改变素材长度..........................................251
9.5 输出视频................................................252
第 10 章 电商广告制作
10.1 了解电商广告..........................................256
10.1.1 什么是电商广告.....................................256
10.1.2 电商广告的作用.....................................256
10.1.3 创意构思...............................................257
10.2 新建项目与导入素材.................................258
10.3 组合素材并编辑特效.................................259
10.3.1 组合素材...............................................259
10.3.2 字幕的创建与应用.................................268
10.3.3 添加转场特效........................................274
10.3.4 设置关键帧............................................277
10.3.5 精剪素材...............................................281
10.4 输出视频................................................286
第 11 章 房地产广告制作
11.1 新建项目与导入素材..................................289
11.2 制作开场部分.........................................290
11.2.1 制作字幕..............................................290
11.2.2 组合素材并编辑特效............................292
11.3 制作主体部分.........................................297
11.3.1 编辑组合素材.......................................297
11.3.2 字幕的创建及应用...............................303
11.3.3 添加视频特效及转场............................306
11.4 制作结尾部分..........................................309
11.5 输出视频.................................................311
目录
Contents
第 1 章 Premiere Pro CS6 基础
1.1 认识Premiere Pro CS6...............................12
1.1.1 Premiere Pro CS6的应用领域..................12
1.1.2 Premiere Pro CS6的工作方式..................12
1.2 数字视频与音频技术......................................13
1.2.1 视频制式概述.............................................13
1.2.2 视频记录的方式.........................................13
1.2.3 常见视频格式............................................14
1.2.4 常见音频格式............................................15
1.3 Premiere Pro CS6的菜单命令 ....................17
1.3.1 文件菜单....................................................17
1.3.2 编辑菜单...................................................18
1.3.3 项目菜单...................................................18
1.3.4 素材菜单...................................................19
1.3.5 序列菜单...................................................20
1.3.6 标记菜单...................................................21
1.3.7 字幕菜单...................................................22
1.3.8 窗口菜单...................................................23
1.3.9 帮助菜单...................................................25
1.4 掌握Premiere Pro CS6的基础操作..............25
1.4.1 如何创建项目.............................................25
1.4.2 认识“项目”窗口.....................................28
1.4.3 如何导入素材............................................29
1.4.4 如何解释素材............................................30
1.4.5 如何观察素材属性.....................................31
1.4.6 如何改变素材名称.....................................31
1.4.7 如何利用素材库组织素材...........................31
1.4.8 如何处理离线素材.....................................32
1.4.9 控制台面板中的Home/End快捷键 ............32
1.4.10 更改序列设置...........................................33
1.4.11 在Premiere Pro CS6中分别插入视频和音频....33
第 2 章 视频切换特效
2.1 视频切换特效设置........................................35
2.1.1 关于视频切换.............................................35
2.1.2 调整视频切换的切换区域...........................35
2.1.3 切换设置...................................................37
2.1.4 设置默认切换............................................38
2.1.5 课堂范例——为视频添加转场特效.............38
2.2 运动设置与动画实现....................................40
2.2.1 Premiere Pro CS6运动窗口简介..............40
2.2.2 设置动画的基本原理.................................40
2.2.3 课堂范例——制作飞入动画效果................41
2.3 如何为视频添加切换特效..............................43
2.3.1 创建项目文件和导入素材...........................43
2.3.2 剪辑素材...................................................43
2.3.3 添加切换...................................................44
2.4 切换特效类型详解.......................................44
2.4.1 3D运动特效技术详解 ................................44
2.4.2 伸展特效技术详解 ...................................46
2.4.3 划像特效技术详解 ...................................46
2.4.4 卷页特效技术详解 ...................................47
2.4.5 叠化特效技术详解 ...................................48
2.4.6 擦除特效技术详解 ...................................49
2.4.7 映射特效技术详解 ...................................51
2.4.8 滑动特效技术详解 ...................................51
2.4.9 特殊效果特效技术详解 ............................53
2.4.10 缩放特效技术详解 .................................53
2.4.11 课堂范例——让文字逐个显示..................53
2.5 使用Premiere Pro CS6创建新元素..............55
2.5.1 通用倒计时片头.........................................55
2.5.2 彩条与黑场视频........................................56
2.5.3 彩色蒙版...................................................56
2.5.4 透明视频...................................................57
2.5.5 课堂范例——倒计时片头的制作................57
2.6 综合训练——制作宠物电子相册.....................60
2.7 课后习题...................................................64
第 3 章 视频特效技术
3.1 关于视频特效..............................................66
3.1.1 视频特效的添加.........................................66
3.1.2 视频特效的移除.........................................66
3.1.3 关键帧应用................................................66
3.1.4 使用“特效控制台”窗口控制特效.............67
3.1.5 课堂范例——为视频素材添加视频特效......67
3.2 变换(Transform)特效技术详解.................68
3.2.1 垂直保持(Vertical Hold).......................68
3.2.2 垂直翻转(Vertical Flip).........................68
3.2.3 摄像机视图(Camera View)..................68
3.2.4 水平保持(Horizontal Hold)...................68
3.2.5 水平翻转(Horizontal Flip)....................68
3.2.6 羽化边缘(Edge Feather).....................69
3.2.7 裁剪(Crop)...........................................69
3.2.8 课堂范例——争相开放的花朵....................69
3.3 图像控制(Image Control)特效技术详解.....70
3.3.1 灰度系数(Gamma)校正........................70
3.3.2 色彩传递(Color Pass).........................71
3.3.3 颜色平衡(RGB)....................................71
3.3.4 颜色替换(Color Replace)....................71
3.3.5 黑白(Black & White)............................71
3.4 Cineon转换(Cineon Converter)特效技术详解.........................................................72
3.5 扭曲(Distort)特效技术详解.......................72
3.5.1 偏移(Offset).........................................72
3.5.2 变换(Transform).................................73
3.5.3 弯曲(Bend)..........................................73
3.5.4 放大(Magnify)......................................73
3.5.5 旋转扭曲(Twirl Distort)........................74
3.5.6 波形弯曲(Wave Warp)........................74
3.5.7 球面化(Spherize)................................75
3.5.8 紊乱置换(Turbulent Displace).............75
3.5.9 边角固定(Corner Pin)..........................76
3.5.10 镜像(Mirror).......................................76
3.5.11 镜头扭曲(Lens Distortion)..................76
3.6 时间(Time)特效技术详解.........................77
3.6.1 抽帧(Posterize Time)..........................77
3.6.2 重影(Echo)..........................................77
3.7 杂波与颗粒(Noise & Grain)特效技术详解....77
3.7.1 中值(Median).......................................77
3.7.2 杂波(Noise).........................................77
3.7.3 杂波Alpha(Noise Alpha).....................78
3.7.4 杂波HLS(Noise HLS).........................78
3.7.5 灰尘与划痕(Dust & Scratches)...........79
3.7.6 自动杂波HLS(Noise HLS Auto)..........79
3.7.7 课堂范例——被干扰的电视画面................79
3.8 模糊与锐化(Blur & Sharpen)特效技术详解....81
3.8.1 快速模糊(Fast Blur).............................81
3.8.2 摄像机模糊(Camera Blur)...................81
3.8.3 方向模糊(Directional Blur)...................82
3.8.4 残像(Ghosting)....................................82
3.8.5 消除锯齿(Antialias)..............................82
3.8.6 混合模糊(Compound Blur)..................82
3.8.7 通道模糊(Channel Blur)......................82
3.8.8 锐化(Sharpen)....................................83
3.8.9 非锐化遮罩(Unsharp Mask)................83
3.8.10 高斯模糊(Gaussian Blur)...................83
3.8.11 课堂范例——飞驰的汽车.........................84
3.9 生成(Generate)特效技术详解..................85
3.9.1 书写(Write-on)....................................85
3.9.2 吸色管填充(Eyedropper Fill)...............85
3.9.3 四色渐变(4-Color Gradient)...............86
3.9.4 圆(Circle).............................................86
3.9.5 棋盘(Checkerboard)...........................87
3.9.6 椭圆(Ellipse)........................................87
3.9.7 油漆桶(Paint Bucket)..........................88
3.9.8 渐变(Ramp).........................................88
3.9.9 网格(Grid)............................................89
3.9.10 蜂巢图案(Cell Pattern).......................89
3.9.11 镜头光晕(Lens Flare).........................90
3.9.12 闪电(Lightning)..................................90
3.9.13 课堂范例——阳光灿烂的日子..................91
3.10 色彩校正(Color Correction)特效技术详解.92
3.10.1 RGB曲线(RGB Curves)....................92
3.10.2 RGB色彩校正(RGB Color Corrector) 93
3.10.3 三路色彩校正(Three-Way Color Corrector)94
3.10.4 亮度与对比度(Brightness & Contrast)....95
3.10.5 亮度曲线(Brightness Curves)...........95
3.10.6 亮度校正(Brightness Corrector).......95
3.10.7 分色(Color Extract)...........................96
3.10.8 广播级颜色(Broadcast Colors)..........96
3.10.9 快速色彩校正(Fast Color Corrector).97
3.10.10 更改颜色(Change Color).................97
3.10.11 染色(Tint)..........................................98
3.10.12 色彩均化(Equalize)..........................98
3.10.13 色彩平衡(Color Balance).................99
3.10.14 色彩平衡HLS(Color Balance HLS).99
3.10.15 视频限幅器(Video Limiter)...............99
3.10.16 转换颜色(Change To Color)..........100
3.10.17 通道混合(Channel Mixer)...............101
3.10.18 课堂范例——突出的笑脸......................101
3.11 “时间码”特效技术详解...........................102
3.12 调整(Adjust)特效技术详解....................103
3.12.1 卷积内核(Convolution Kernel).........103
3.12.2 基本信号控制(ProcAmp)..................103
3.12.3 提取(Extract)...................................103
3.12.4 照明效果(Lighting Effects)...............104
3.12.5 自动对比度(Auto Contrast)..............104
3.12.6 自动色阶(Auto Levels).....................104
3.12.7 自动颜色(Auto Color)......................105
3.12.8 色阶(Levels)....................................105
3.12.9 阴影/高光(Shadow/Highlight)..........106
3.13 过渡(Transition)特效技术详解..............106
3.13.1 块溶解(Block Dissolve)....................107
3.13.2 径向擦除(Radial Wipe)....................107
3.13.3 渐变擦除(Gradient Wipe)................107
3.13.4 百叶窗(Venetian Blinds)..................108
3.13.5 线性擦除(Linear Wipe)....................108
3.14 透视(Perspective)特效技术详解...........108
3.14.1 基本3D(Basic 3D)............................108
3.14.2 径向阴影(Radial Shadow)...............109
3.14.3 投影(Drop Shadow)........................109
3.14.4 斜边角(Bevel Edges).......................110
3.14.5 斜面Alpha(Bevel Alpha)...................110
3.15 通道(Channel)特效技术详解.................110
3.15.1 反转(Invert).......................................110
3.15.2 固态合成(Solid Composite)..............110
3.15.3 复合算法(Compound Arithmetic).....111
3.15.4 混合(Blend)......................................111
3.15.5 算法(Arithmetic)................................111
3.15.6 计算(Calculations)............................112
3.15.7 设置遮罩(Set Matte).........................112
3.16 风格化(Stylize)特效技术详解.................113
3.16.1 Alpha辉光(Alpha Glow)....................113
3.16.2 复制(Replicate).................................113
3.16.3 彩色浮雕(Color Emboss).................114
3.16.4 曝光过度(Solarize)............................114
3.16.5 材质(Texturize).................................114
3.16.6 查找边缘(Find Edges)......................114
3.16.7 浮雕(Emboss)..................................115
3.16.8 笔触(Brush Strokes)........................115
3.16.9 色调分离(Posterize).........................116
3.16.10 边缘粗糙(Roughen Edges)............116
3.16.11 闪光灯(Strobe Light).......................117
3.16.12 阈值(Threshold)..............................117
3.16.13 马赛克(Mosaic)...............................117
3.17 综合训练——黑客帝国文字雨.....................118
3.18 课后习题.................................................120
第 4 章 抠像与叠加
4.1 认识抠像与视频叠加....................................122
4.1.1 认识抠像..................................................122
4.1.2 视频叠加.................................................122
4.1.3 课堂范例——利用颜色进行抠像...............122
4.2 抠像特效技术详解......................................124
4.2.1 16点无用信号遮罩...................................124
4.2.2 4点无用信号遮罩....................................124
4.2.3 8点无用信号遮罩....................................124
4.2.4 Alpha调整..............................................124
4.2.5 RGB差异键............................................125
4.2.6 亮度键....................................................126
4.2.7 图像遮罩键.............................................126
4.2.8 差异遮罩.................................................126
4.2.9 极致键....................................................127
4.2.10 移除遮罩...............................................127
4.2.11 色度键...................................................128
4.2.12 蓝屏键...................................................128
4.2.13 轨道遮罩键............................................129
4.2.14 非红色键...............................................129
4.2.15 颜色键..................................................129
4.2.16 课堂范例——替换画面前景...................130
4.3 综合训练——为主持人添加背景....................131
4.4 课后习题..................................................133
第 5 章 字幕特效
5.1 Premiere Pro CS6字幕窗口工具简介..........136
5.1.1 如何创建字幕...........................................136
5.1.2 认识字幕窗口..........................................136
5.2 插入标识..................................................137
5.3 路径文字字幕............................................138
5.4 带光晕效果的字幕......................................139
5.5 带阴影效果的字幕......................................140
5.6 带材质效果的字幕......................................140
5.7 颜色渐变的字幕.........................................141
5.8 应用字幕样式............................................142
5.9 创建动态字幕............................................143
5.9.1 课堂范例——文字从远处飞来...................143
5.9.2 课堂范例——流动文字效果......................146
5.9.3 课堂范例——旋转文字效果......................148
5.9.4 课堂范例——爬行字幕效果......................150
5.9.5 课堂范例——漂浮的字幕效果..................152
5.9.6 课堂范例——燃烧的字幕.........................154
5.10 综合训练——球面三维动画字幕效果............158
5.11 课后习题.................................................161
第 6 章 音频技术
6.1 关于音频处理.............................................164
6.1.1 音频效果的处理方式................................164
6.1.2 音频处理的顺序.......................................164
6.2 使用调音台调节音频...................................165
6.2.1 认识调音台窗口.......................................165
6.2.2 设置调音台窗口......................................166
6.2.3 课堂范例——使用调音台控制音频...........167
6.3 调节音频..................................................168
6.3.1 使用淡化器调节音频................................168
6.3.2 实时调节音频..........................................169
6.3.3 课堂范例——调节影片的音频..................170
6.4 录音和子轨道............................................171
6.4.1 制作录音..................................................171
6.4.2 添加与设置子轨道....................................171
6.5 使用时间线窗口合成音频.............................172
6.5.1 调整音频持续时间和速度.........................172
6.5.2 增益音频.................................................172
6.5.3 课堂范例——更改音频的增益与速度.......173
6.6 其他设置..................................................173
6.6.1 为素材添加特效.......................................173
6.6.2 设置轨道特效..........................................174
6.6.3 分离和链接视频与音频............................174
6.6.4 添加轨道关键帧......................................175
6.6.5 课堂范例——为音乐制造3D环绕立体声效果...175
6.7 音频特效技术详解......................................177
6.7.1 选项(Parametric)...............................177
6.7.2 多功能延迟(Multitap Delay)...............177
6.7.3 Chorus(和声)....................................177
6.7.4 DeClicker(消音器).............................177
6.7.5 DeCrackler(消音器)..........................178
6.7.6 DeEsser(消音器)...............................178
6.7.7 DeHummer(消音器)..........................178
6.7.8 DeNoiser(除噪).................................178
6.7.9 Dynamics(动态调整).........................179
6.7.10 EQ(均衡器)......................................180
6.7.11 Flanger(波浪)...................................180
6.7.12 Multiband Compressor(多频带压缩)....181
6.7.13 低通(Low Pass)................................181
6.7.14 低音(Bass).......................................181
6.7.15 Phaser(相位器)................................181
6.7.16 PitchShifter(声音变调).....................182
6.7.17 Reverb(混响)...................................182
6.7.18 平衡(Balance).................................182
6.7.19 Spectral NoiseReduction(频谱降噪)....182
6.7.20 静音......................................................183
6.7.21 使用左声道/使用右声道(Fill Left/Fill Right).183
6.7.22 互换声道(Swap Channels).............183
6.7.23 去除指定频率(Band Pass)..............183
6.7.24 参数均衡(Parametric EQ)...............183
6.7.25 参反相(Invert)..................................184
6.7.26 声道音量(Channel Volume)............184
6.7.27 延迟(Delay).....................................184
6.7.28 音量(Volume)..................................184
6.7.29 高通(High Pass).............................184
6.7.30 高音(Treble)....................................185
6.7.31 课堂范例——制作余音绕梁的音乐效果...185
6.8 音频过渡效果............................................186
6.8.1 操作音频过渡..........................................186
6.8.2 课堂范例——实现音频的淡入淡出效果....187
6.9 综合训练——制作超重低音效果....................187
6.10 课后习题.................................................190
第 7 章 Premiere Pro CS6 插件应用
7.1 PIllusion 3.0使用技法................................193
7.1.1 调整舞台..................................................193
7.1.2 设置粒子预览窗口...................................194
7.1.3 导入新的特效粒子...................................194
7.1.4 添加粒子.................................................194
7.1.5 编辑粒子.................................................195
7.1.6 浏览粒子效果..........................................197
7.1.7 输出粒子.................................................198
7.1.8 课堂范例——PIllusion3.0与素材结合应用198
7.2 Color Finesse 3调色插件使用技法..............201
7.2.1 初识Color Finesse 3..............................201
7.2.2 波形监视器.............................................202
7.2.3 矢量示波器.............................................203
7.2.4 柱形图....................................................203
7.2.5 调和曲线.................................................204
7.2.6 参数分析窗口..........................................204
7.2.7 图像显示窗口..........................................205
7.2.8 色彩信息面板..........................................205
7.2.9 参数设置面板..........................................206
7.2.10 Color Finesse 3的控制按钮.................210
7.3 Trapcode之Shine、3D Stroke和Starglow插件 .......................................................211
7.3.1 3D描边插件3D Stroke.............................211
7.3.2 星光光效插件Starglow...........................213
7.3.3 扫光插件Shine.......................................214
7.3.4 课堂范例——制作动态发光字幕..............215
7.4 综合训练——风光影像处理..........................219
7.5 课后习题.................................................225
第 8 章 输出影片
8.1 导出的基本设置.........................................228
8.1.1 设置导出基本选项....................................228
8.1.2 裁剪导出媒体..........................................230
8.1.3 视频的基本设置.......................................230
8.1.4 音频的基本设置.......................................231
8.1.5 课堂范例——导出视频文件.....................231
8.2 导出单帧图像...........................................232
8.3 导出序列文件...........................................233
8.4 导出影片到磁带........................................234
8.5 导出EDL文件..........................................234
8.6 导出字幕.................................................235
8.7 导出媒体发布到互联网上............................235
8.8 综合训练——输出动画影片........................236
8.9 课后习题.................................................237
第 9 章 多机位剪辑实战
9.1 多机位拍摄概述.........................................240
9.2 新建项目与导入素材..................................241
9.3 多机位剪辑处理.......................................242
9.3.1 创建多摄像机源序列................................242
9.3.2 嵌套素材创建多摄像机............................245
9.4 镜头精剪与调节.......................................247
9.4.1 替换多机位镜头.......................................247
9.4.2 精剪视音频素材......................................249
9.4.3 改变素材长度..........................................251
9.5 输出视频................................................252
第 10 章 电商广告制作
10.1 了解电商广告..........................................256
10.1.1 什么是电商广告.....................................256
10.1.2 电商广告的作用.....................................256
10.1.3 创意构思...............................................257
10.2 新建项目与导入素材.................................258
10.3 组合素材并编辑特效.................................259
10.3.1 组合素材...............................................259
10.3.2 字幕的创建与应用.................................268
10.3.3 添加转场特效........................................274
10.3.4 设置关键帧............................................277
10.3.5 精剪素材...............................................281
10.4 输出视频................................................286
第 11 章 房地产广告制作
11.1 新建项目与导入素材..................................289
11.2 制作开场部分.........................................290
11.2.1 制作字幕..............................................290
11.2.2 组合素材并编辑特效............................292
11.3 制作主体部分.........................................297
11.3.1 编辑组合素材.......................................297
11.3.2 字幕的创建及应用...............................303
11.3.3 添加视频特效及转场............................306
11.4 制作结尾部分..........................................309
11.5 输出视频.................................................311
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