书籍详情
C++网络编程(卷1 运用ACE和模式消除复杂性)
作者:Douglas C.Schmidt,Stephen D.Huston著
出版社:清华大学出版社
出版时间:2003-12-01
ISBN:9787302076445
定价:¥29.00
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内容简介
本书讨论了网络计算系统中基础设施软件——中间件。本书提供了一种如何应用自适应通信环境ACE和能够运行多种硬件平台和操作系统的开发源框架,来开发和优化复杂分布系统的实际解决方案,指导软件专业人员如何开发高效、可移植和灵活的并发网络应用系统程序。全书分为三部分,内容包括网络应用面临的挑战,面向对象的中间件解决方案,自适应通信环境ACET具包,面向对象的网络编程技术,面向并发对象的网络编程等。本书对于想了解和掌握如何应用C++和面向对象设计技术,从策略和技术上进行并发网络应用系统程序设计开发的软件工程师和研究生及高年级本科生具有很好的参考价值。
作者简介
暂缺《C++网络编程(卷1 运用ACE和模式消除复杂性)》作者简介
目录
List of Figures
Foreword
About This Book
Chapter 0 Design Challenges, Middleware Solutions, and ACE
0.1 Challenges of Networked Applications
0.2 Networked Application Design Dimensions
0.3 Object-Oriented Middleware Solutions
0.4 An Overview of the ACE Toolkit
0.5 Example: A Networked Logging Service
0.6 Summary
Part I Object-Oriented Network Programming
Chapter I Communication Design Dimensions
1.1 Connectionless versus Connection-Oriented Protocols
1.2 Synchronous versus Asynchronous Message Exchange
1.3 Message Passing versus Shared Memory
1.4 Summary
Chapter 2 An Overview of the Socket API
2.1 An Overview of Operating System IPC Mechanisms
2.2 The Socket API
2.3 Limitations of the Socket API
2.4 Summary
Chapter 3 The ACE Socket Wrapper Facades
3.1 Overview
3.2 The ACE_Addr and ACE_INET_Addr Classes
3.3 The ACE_IPC_SAP Class
3.4 The ACE_SOCK Class
3.5 The ACE_SOCK_Connector Class
3.6 The ACE_SOCK_IO and ACE_SOCK_Stream Classes
3.7 The ACE_SOCK_Acceptor Class
3.8 Summary
Chapter 4 Implementing the Networked Logging Service
4.1 Overview
4.2 The ACE_Message_Block Class
4.3 The ACE_InputCDR and ACE_OutputCDR Classes
4.4 The Initial Logging Server
4.5 The Client Application
4.6 Summary
Part II Concurrent Object-Oriented Network Programming
Chapter 5 Concurrency Design Dimensions
5.1 Iterative, Concurrent, and Reactive Servers
5.2 Processes versus Threads
5.3 Process/Thread Spawning Strategies
5.4 User, Kernel, and Hybrid Threading Models
5.5 Time-Shared and Real-Time Scheduling Classes
5.6 Task- versus Message-Based Architectures
5.7 Summary
Appendix A Design Principles for ACE C++ Wrapper Facades
A.1 Overview
A.2 Use Wrapper Facades to Enhance Type Safety
A.3 Simplify for the Common Case
A.4 Use Hierarchies to Enhance Design Clarity and
Extensibility
A.5 Hide Platform Differences Whenever Possible
A.6 Optimize for Efficiency
A.7 Summary
Appendix B The Past, Present, and Future of ACE
B.1 The Evolution of ACE
B.2 The Road Ahead
B.3 Concluding Remarks
Glossary
Bibliography
Index
Foreword
About This Book
Chapter 0 Design Challenges, Middleware Solutions, and ACE
0.1 Challenges of Networked Applications
0.2 Networked Application Design Dimensions
0.3 Object-Oriented Middleware Solutions
0.4 An Overview of the ACE Toolkit
0.5 Example: A Networked Logging Service
0.6 Summary
Part I Object-Oriented Network Programming
Chapter I Communication Design Dimensions
1.1 Connectionless versus Connection-Oriented Protocols
1.2 Synchronous versus Asynchronous Message Exchange
1.3 Message Passing versus Shared Memory
1.4 Summary
Chapter 2 An Overview of the Socket API
2.1 An Overview of Operating System IPC Mechanisms
2.2 The Socket API
2.3 Limitations of the Socket API
2.4 Summary
Chapter 3 The ACE Socket Wrapper Facades
3.1 Overview
3.2 The ACE_Addr and ACE_INET_Addr Classes
3.3 The ACE_IPC_SAP Class
3.4 The ACE_SOCK Class
3.5 The ACE_SOCK_Connector Class
3.6 The ACE_SOCK_IO and ACE_SOCK_Stream Classes
3.7 The ACE_SOCK_Acceptor Class
3.8 Summary
Chapter 4 Implementing the Networked Logging Service
4.1 Overview
4.2 The ACE_Message_Block Class
4.3 The ACE_InputCDR and ACE_OutputCDR Classes
4.4 The Initial Logging Server
4.5 The Client Application
4.6 Summary
Part II Concurrent Object-Oriented Network Programming
Chapter 5 Concurrency Design Dimensions
5.1 Iterative, Concurrent, and Reactive Servers
5.2 Processes versus Threads
5.3 Process/Thread Spawning Strategies
5.4 User, Kernel, and Hybrid Threading Models
5.5 Time-Shared and Real-Time Scheduling Classes
5.6 Task- versus Message-Based Architectures
5.7 Summary
Appendix A Design Principles for ACE C++ Wrapper Facades
A.1 Overview
A.2 Use Wrapper Facades to Enhance Type Safety
A.3 Simplify for the Common Case
A.4 Use Hierarchies to Enhance Design Clarity and
Extensibility
A.5 Hide Platform Differences Whenever Possible
A.6 Optimize for Efficiency
A.7 Summary
Appendix B The Past, Present, and Future of ACE
B.1 The Evolution of ACE
B.2 The Road Ahead
B.3 Concluding Remarks
Glossary
Bibliography
Index
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